Mainly Rocket Town from FFVII.
and i hum the theme music almost every day
duuun dudu duuun dududuuuh du dudu duduuuun
where you have to jump a gap on a snowmobile except the gap's too big and you fall into a pit with a tiger
only level of tomb raider i've ever played mind you - it came on a free disc with pc magazine
Especially where you have to plant the C4 in the Armoury.
when you take on the tank.
gosh, FF7's world was fantastic, wasn't it?
I totally had the Deus Ex versions of Liberty Island and Battery Park in my head when I went to visit the statue.
Also the Island of the Dome of the Slate from Little Big Adventure 2, whenever I see anyone draw a map I think of hours spent drawing a map of it (managed to find it in a drawer the second time I played the game though so totally worth it!).
pretty much my main sources of gamestalgia, amongst others from around that general era probably
from time to time.
Except the Exodar, obviously, because I'm not some kind of savant.
fuck it, this thread is basically telling me to replay VII isn't it
like PVA glue. I do it to all my stuff
where really you should be pressing x is already messes with the fragile human mind enough
Where you hover up to the top of a cave and find the ultimate glass sword and armour then you go and WRECK FACE
Where you start an earthquake through the power of skateboarding.
If you put the balancing cheat on you could score literal billions on that rail.
Still great - need to replay all those games
Even before then with an Atari 2600 or whatever when I was really young.
Music / characters / situations / sounds. Kinda cool.
The routes, action zones, bomb sites etc.
"cripes it aint half sunny out"
replays in my head whenever i'm crowded
even when I'm banging DOTS mum.
I was enjoying playing a year or so ago, with a guide, to make sure I got all the enemy-steal materia spell things, and all those posters, basically stuff that became impossible to go back to as the story progressed.
Was happily in the sunken submarine just grinding out levels and limit breaks for everyone.
PS3 corrupted my save. :(
Gutting. Tried to restart it again last summer, but didn't get past the introduction level. Just looks like awful shit on a big TV :(
was trying to do everything, but forgot to go back to Fort Condor at one point around the bit with the dolphin. there's a save, but it's before I'd done some serious materia levelling-up. fnrggghhh...
ARRRRRRGHRGR RGHGRH RHJGRKH GHSJKLBNDJKD;JFNJ'FAJK F[ Z NCS;KLF PNSDKLF GYUASGDRFEHJ HGRH GERGWEHGREH GEHGRHJWEGL WEKWEHRWEGHG RHJYWEGUK GRWEYGRWEHGRWHJGRWRWEGHJRWE RWEGRJWE WEGRWER WE!!!!!111
you know the bit
I had a dream about driving around the Cosmo Canyon area on the world map last night
I played FF IX before VII and I don't have the same rose-tinted spectacles as most people. like, it's great, obviously, but why would I dream of the lower resolution loci of VII with its lower quality MIDI music when I could dream of the way more magical places of IX?
it's like a my life as a town on a game. in ruins, endless rain, haunted by former glory... I really do love the Burmercia/Freya/Lord Fratley storyline + music, though.
- Kuja's desert palace.
- Cleyra: if a place gets destroyed, you remember it.
- the place near Lindblum where you get Ramuh...Pinnacle Rocks?
- the forest just after Alexandria.
- Alexandria Castle during the attack by Kuja, with the Alexander summon.
- Gargan and Fossil Roo... especially the latter, because you get onto the Outer Continent.
- Daguerro, always felt like a haven from the bad times on the fourth disc.
- Terra and Bran Bal. the music is properly beautiful and combined with the spectral, eerie landscape and the storyline...<3
spent so long playing the game, it's as real as any real place.
oh, and the place in FFX where Seymour tries to marry Yuna was in my head earlier.
but i think Aeris always sways it a bit to the latter, as that's up there with one of the defining moments in gaming history, probably ever
because it'd been out for four years by the time I played the game.
but replaying IX recently revealed just how brilliant it is: the more playful tone adds a lot and makes the plot and setting a bit more unique than other FFs, without it being overly lighthearted. I think overall I probably still get more nostalgia for VII though generally (because of the brilliant soundtrack; and because it was the first FF I played, and is a massive cultural landmark of my childhood).
That said, got a lot of nostalgia for IX. And I'll probably give it another replay one of these days.
it was the first one for me, so it's always going to be, but it's so vividly embedded in my memory.
the playfulness really does it good, yeah; it's more well-rounded than VII or VIII. and this permeates through the music and the enviroments, charming and beguiling at every step.
part of the charm comes from the fact that it's almost a love letter to the entire series; with these little references to all the previous games, and with a tone that combines the bigger storytelling elements of 6, 7, and 8 with some of the more lightheartedly fantastical settings and characters of the earlier games.
So every battle took about 5 minutes to load up, kinda painfully slow if you replay it now, though that said I played it a couple of years back and that bugbear aside it's almost a perfect game, the pacing seems to be the best of all the ff's I've played, there no languishing dull sections that I don't remember fondly.
I can get a bit OCD completionist with those games though and that fucking skipping rope section was a right bitch, think next time I replay it I will ignore the card game completely.
in either a replay of that or VIII. To the point of resetting if I lost one of my good cards
got a really strong Alexandria card, had some other really powerful ones I'd gotten from Alleyway Jack and the red mage in the pub, then the little girl near the waterside fluked out and perfected me. FFFFFUUUU...
(skipping is 'easy' if you close your eyes, fwiw)
VIII is amazing as well - sometimes I think it's the best
but they don't have quite the same nostalgia factor for me
i remember that being impressive when i first played it - early 2002. must have blown your cock off if you played it when it first came out.
Best bit: http://i.imgur.com/GpQbQp3.jpg
since back in those days a lot of games cheated you by having big things like that only scripted to die in pre determined ways. So I fired a couple of rockets at it and it went down and I jizzed in my pants
that bit where you have to jump through the mirror and your soul runs off in the other direction.
The "Heal" song plays in my head and I have to resist resting my head on the person to my lefts shoulder.
with In the Hall of the Mountain King
...docking in silence, unfortunately.
I was thinking of docking in Frontier.
wish I could have been a Seed and lived in Balamb Garden.
because I thought it would be like Balamb Garden. I think I more than once asked my older sister if it was when she started secondary school.
there was a bit of me going into uni thinking I could be the big Squall on campus
as an awkward, moody teenager who wished he was cool.
pretty glad I didn't actually try to emulate him.
playing it again more recently it was funny to see how douchey and angsty he actually is
(still liked him though)
*brushes fringe out of eyes*
despite the fact that he's a total dude / sarcasm machine at points
whereas Cloud doesn't give a fuck about anything because his chosen path made him a cold, hard bastard.
at the start of Dagger Fall. Especially the room with the Rat which was the first experience of fighting by moving the mouse around, and the big hall where you could climb up the ivy on the wall.
nothing I can ever do will be as romantic as the bit when they're re-entering orbit and gravity kicks in and she floats down onto her lap
especially looking at the limit breaks
was pretty much an endless source of entertainment
I think I called Aeris Dave once. for some reason I found it hilarious
I once called them all the same name
you know the Laguna bit in Windhill? I hear the music and think of that and want to cry (sometimes).
I remember trying to help someone through it, having completed the game myself, and managed to fuck it up so that the water level couldn't be lowered. Couldn't figure it out.
i'm convinced i've done it perfectly, but there's always one key i forget which means i have to go through the whole rigmarole from the bottom up and i ALWAYS do it
did Final Fantasy VII play a major role in the discovery of My Bloody Valentine for anyone else?
for years after i first played it I did choose songs to soundtrack Aeris's demise though - a fun kid I was
The play "Loveless" that's referenced throughout it, JaguarPirate, and this billboard at the start of the game
"Near the end of the game, Cloud can talk to Cid Highwind, who mentions he went to see the play and fell asleep.... DURNUR NUR NUR NURNURNUR DURNUR NUR NURNURNUR wheen i look at you
better hurry up...it's going to blow!!
and The Neverhood. Especially the soundtracks to both. The original tracks in Gran Turismo too.
Or Esther (?). I honestly think the world of ffviii is duperior to ffvii, so huge and sprawling.
I agree, VIII was much more immersive.
the third garden... that was Trabia. the basketball court <3 I loved Galbadia too. great music (midi fretless bass, innit), and a real sense of forboding.
also the Underwater Research Facility and Ulty's Castle are great dungeons.
Complete with the music going round and round my head and me intermittently challenging that dickhole with the chocobo card to a battle.
another non-Final Fantasy suggestion -- Silent Hill. Watching a bunch of Lynch stuff recently has got me wanting to replay these games (only got the first available to hand, though).
So many atmospheric and memorable locations throughout the game. Against common opinion, I think the fourth may have some of the best locations -- I love the general Toluca Lake area, and I personally think the apartment was a brilliant, claustrophobic yet sufficiently detailed setting.
Underrated game in many ways the fourth; and, though the series has gotten a lot of acclaim, I think it's a shame that they kind of get left out a bit by a lot of people in the GAMES HAVE PROPER STORIES FOR GROWN UPS talk that have of late permeated through to the mainstream media every so often.
all about SH2 for me though, barely remember a thing about 4 except that they made you do every stage of it twice which was infuriating so no chance of me ever wanting to revisit it.
and not done in a proper arty way like what Forbidden Siren did (that and it's sequel can go in this list, too -- goddamn they were good yet incredibly frustrating games)
probably because it took me a week to get through.
it was always a mad dash to get the rockets at the back
fishermans horizon...the newspaper room thingy...the bit where the oath is played...tonberry place
for some reason I really like exploring locations in games at night a lot
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