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I've read the how it was done section, but i don't really understand. Nice pictures though.
Bots run around shooting each other on custom maps in Unreal.
The paths of the bots and their shotting is then processed using the artist's code that turns them into pretty pictures.
So the pictures are actually you looking down at a massive firefight
I sort of understood that bit (well, have got a vague idea in my head that may or may not be an accurate picture)
But they're images of faces and things. So, does the artist know what the picture will look like before the running around and killing goes on? And do they program the bots with that image in mind?
Or do they somehow know how to program the bots to run around in such a way that it amazingly produces a recognisable face?
He or she designs the maps so that the bots will automatically produce that image by running around according to their pre-programmed AI?
So does he or she explain what represents a kill?
M-M-M-M-M-M-M-MONSTER KILL KILL KILL