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What's the betting we'll all be in the cold, hard ground by the time this is released?
Oh wow another 1st person, 3D shooter where you run about and pick up different guns to deal with a variety of enemies. We don't see those very often...
It was a fun platform game but this can't possibly be amazing enough to justify caring.
im hella bored of fps these days, i havent played one on pc for ages, which is far better than console, but console fps are turd.
halo = overrated as fuck
it was funnier than anything else. Plus you could pay girls to get their floppies out.
well worth a cheeky 13yr old squirt
"SHAKE IT, BABY!"
"HMMM! DON'T HAVE TIME TO PLAY WITH MYSELF!"
The PC market was to blame for the churnathon of production line FPS's; Halo was the kick up the arse that the entire genre needed.
having played most of halo 1 i cant see anything thats not been done before, and better
Two weapon limit
Greneades and melee attacks always available
Different AI routines for different enemy types, working in squads
Proper implementation of vehicles (not just the on-rails sections that were the norm at the time)
It shook up the entire ruleset of the genre. Madness.
im unimpressed tho. the only games that have wowed me recently are okami and...maybe just okami actually. most of the other stuff ive played seems to be re-hashed old stuff.
and the thing is with the first Halo is that it takes a little while for the combat to click. The magic of it isn't in the story or owt; it's fighting Elites on the ledgendary difficulty level. It's like a artform; picking up battle rifles on the run to lay down suppressing fire to keep them under cover, flanking them with melee attacks, keeping an eye on his mate who retreated a little while back..
This said, Halo 2 is pretty awful. 3 claws it back. Nearly.
how was halo the kick up the arse? Surely Half Life was the kick up the backside that the FPS genre needed - it set the bar for what FPS needed.
What about unreal?
Even if that isn't it - Deus Ex came out shortly after, which is definitely held in higher regard than halo.
halo is good but more of a console defining game than a FPS defining game.
challenged the whole idea that FPS games had to be a steady progression of stuffing ever more guns into your pockets and hunting for ammo for them. It made you work on your tactics more than it did your inventory management, because' enemies were no longer 'bullet sponges. That Call of Duty 4 is the current king is pretty telling; it builds on a lot of the stuff that Halo introduced. Melee attacks and grenades as standard; two weapon limit; recharging health.
HLs 1&2 were both big steps forward in terms of storytelling; but the actual combat in both was light years behind even Halo 1.
did what you're talking about with guns and enemies from what I remember.
Half-Life used Melee attacks and grenades. Remember how the Marines would work together and flush you out with grenades?
What you've listed isn't really revolutionary at all.
Try Thief: The Dark Project for some really interesting FPS ideas.
enemies as interesting as the original Halo's; they were still sponges. Halo's elites you have to keep constantly pressuring them so that their shield's can't recharge. Nor did it have the whole amazing thing of a command hierachy in the AI that actually affected gameplay; take down the Elite and the grunts scatter.
HL had melee attacks and grenades you had to switch to. The crowbar was useful for perhaps the first hour of play; in Halo, used right, it can be a key part of your offensive game throughout. Grenades too; you use a grenade in HL to flush an enemy out if you've got a second to breathe. In Halo, you pull it in to your strategy; you're running for cover, exchanging fire on all sides; you throw grenades at your feet to put off enemies chasing you and to buy you a little time to retreat.
Halo understood that it wasn't about using guns or grenades or melee; it was building a strategy around all three at once.
In terms of ticking boxes for innovating on these various features, it's way up there. But that they managed to tie them all in like this? Absolutely revolutionary.
i was like 'ah man, surely they have taken fps shooters as far as they can go' and then you do the missions with the scurmishes in iraq and when the nuke goes off and your all like, 'wow thats awesome'
he's caned the online for over 7game days in a month!
i agree with, the first FPS since HL2 was released to hold my attention, brilliant gameplay, excellent story telling
I think you should give Bioshock a go. It's a sign that you can still do interesting things with a 'run-of-the-mill' FPS in terms of atmosphere and storytelling.
8i do like bioshock. its a bit deus ex, which was one of the last fpses that i actually loved.
deus ex2 however, shite
I liked. Maybe. That bit with the.. oh wait, no, that was in the first one.
Well, as little as possible.. since you're reading about it.. on.. here.. now. There's some great stuff in there. For an extra dimension to the storyline, it's worth having a quick scan of the wikipedia articles on Ayn Rand and Objectivism.
and I didn't bother to get a SHIT KICKER of a graphics card this time out either.
I'm just saying that I can't see this title pushing out boundaries at all.
how people can be employed on a project like this and not get fired. Or die. Or bored, and wander off.
Remember Heart of Darkness? That was great, wasn't it? Totally worth 10 years of someone's life?
..the name rings a bell, but I can't remember it..
WHAT THE FUCK??
(Oh yeah, this was just a tenuous link to have another computer games thread, btw.)
but trying to incorporate new instruments that are being invented all the time. They should just decide on a gameplan and stick to it - it has been in development BEFORE Radiohead released OK Computer. THAT IS HOW LONG.
Chinese Democracy just appeared over on the right..
I just re-installed Knights of the Old Republic and got it working again. What an amazing game.
That button you can press to swish your lightsabre is the best button ever made.
Have you played Mass Effect? It's pretty much a sequel without the Star Wars gubbins.