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Is it really any good?
and it is amazing...plus i like the new vehicles and game situations.....battles are really good too...and the new multiplayer maps are good
the campaign isn't great and isn't very long at all but as ever it's bought for the multi-player.
there doesn't seem to be As many good levels as Halo 2 but the best few are better.
graphics are stunning too.
it was alright.
wont touch smash brothers brawl though.
Especially the hammer thing and the new vehicles.
My review what I did post on amazon:
It seems, finally, that Bungie have cracked it.
Halo, released in 2001, was an excellent game worthy of the flagship game status when Microsoft unveiled the original Xbox. It was released to great reception worldwide and broke sales records. Its ambition and scope proved a mesmerizing and ultimately fulfilling experience. Halo 2 was not as good, the game was rushed out and as a result gameplay suffered accordingly, with ridiculous reports of graphical textures loading up often as much as ten seconds out of sync with the foreground, sound glitches, and a whole array of problems and disappointments that would not have happened had the whole affair not been rushed.
Halo 3 loomed up on me almost quietly, but Bungie have been hard at work. Apart from developing the most extravagant limited and legendary edition boxes, they have actually made another brilliant game.
The immediate difference is in the graphics, which are razor-sharp and run like liquid. The explosions and special effects are very impressive (try and pause the game mid-explosion and you'll see just how much work has gone into this) and the sound is also improved. Thank God for pixel shading too, because the game engine also makes brilliant use of this.
Gameplay has been optimally tweaked throughout, too. We have a small warthog-like quad called a mongoose and there are a couple of new Covenant vehicles, including the crazy lawnmower that is the "Chopper". All the old weapons are still here, with a couple of brute additions. A touch I really liked was the ability to prize a selection of tripod guns off their mountings and run with them into a battle scene. It really does give a great sense of satisfaction. The levels are all quite epic too, I felt in Halo 2 and indeed in some areas of Halo the level designers lost the plot a bit, but they seem to have got their fingers out.
Multiplayer is still great. I miss the map called Blood Lust / Coagulation but hopefully this will be available for download shortly. The new type of grenades make for excellent 4-player skirmishes and I was astounded as to how little the graphics actually suffer during split screen play. What the game needed this time round was some bot support for split screen mode, but I suppose this is not the end of the world. Unfortunately I cannot comment on online performance because I do not have Xbox live.
Overall, probably the most all-rounded and well polished Halo game yet. An excellent and engrossing single player experience which is backed up by a good storyline, great effects, superb cinematics and dramatics, and very, very solid multiplayer which is very easy to tweak and customise. The result is a game which will be played constantly for years to come.
AND I gave it 5 stars. Which I don't do too often.
a proper rinsing in its first week. I'm almost tempted to concede that the hype was mostly justified: in terms of a value for money package, it is pretty gosh derned stunning (the only thing on the horizon more so is the Half Life Orange Box).
It needs to be played at least on Heroic difficulty; then another run through on Legendary. Sorry to repeat the cliche, but it's more true in this one than ever. And THEN you want to turn on some skulls and get on the co-op mode. The storyline seems confused and confusing first time through; and gradually unpeels itself as you go through on other difficulties, looking for the terminals. (These are totally worth reading: it injects a bit of good, hard sci-fi that harks back to the first game.)
The most difficult thing to cope with is the loss of the Elites as enemies; they have, however, made the Brutes a hella amounts more fun to fight.. by making them more like Elites.
The most amazing thing is that it removes the vaguely unpleasant aftertaste of Halo 2. And I've not even mentioned the awesomeness of the bleedin' Theatre Mode, which allows you to feel like the best videogame player in the entire world, as well as pose like an amateur war photographer.